Projects / Areas of Expertise
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experimentJavaLampTo:
Present
From:
1994
Okay, maybe it shouldn't be in my portfolio. I had just received an email containing the Java 1.0 Specification. I was wicked excited. Pulled an all-nighter. And if you mess with the timing and sort of squint, it does have a swirly, Lava Lap quality, though the dynamics are not quite right. Problem Definition:
To master Java AWT (Java 1.0) Approach:
To parameterize: Moore's Law.
Actually by adjusting the timing loops down, the effect isn't all too bad. An internal method added to the init() could look for processor speed and scale the parameters. In my next life perhaps.
URL:
http://gimmick.com/lamplighter
10,000 DreamsTo:
present
From:
2001
For some reason I recalled an Edwardian text, -- still sold on the street of new York by the way as a cutting-edge psychological work, and in Urban Outfitters, among the usual bookstores. A quick search on the web proved that 10,000 Dreams was available as an etext from Gutenberg.org. I was off and running. Problem Definition:
Build a feature for gimmick.com. Approach:
The etext was munge into bt sized bits with stopwords and keywords remove.
Automated linjking in PERL
open sourceTo:
1997
From:
1997
open_source is a project by Vivian Selbo, with Java programming by Clem Paulsen, commissioned by Gallery9/Walker Art Center through a grant from the Jerome Foundation. The Fog chat was originally created by Hannes Wallnöfer who generously offered the source code. Problem Definition:
Visual experience, with multithreaded chat. Approach:
Was very much a repurposing of a very well designed Java chat engine.
FIDGETTo:
1997
From:
1996
The presentation of Fidget is a collaboration between the Whitney Museum of American Art at Philip Morris, Printed Matter and Stadium. Problem Definition:
With Keneth Goldsmith and Stadiumweb, created an interactive interpretation of his book, FIDGET. Approach:
Electronic text of the book wa provided bu the author.
Munged into chunks by chapter and sentence.
Indexed.
Java reads these tezts, linking them and adding Z-buffer, vector, and velocity information.
Displayed in the Java browser, using various buffering techniques.
Result:
Can still be found at http://www.stadiumweb.com/fidget/fidget.html
nosemap.orgTo:
2004
From:
2002
A performance/art project in which I map in a variety of protocols and languages an immersive experience of the olfactory zones on Spring Street, Soho. Problem Definition:
Approach:
Basic geometry at first. Second step was to add live wind feeds to better indicate the melding of smells.
Result:
Lectured, presented results at Pratt Institute.
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